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What did the current update bring to the game? Follow this post to discover the latest features and bugfixed introduced to the game.

What did the current update bring to the game? Follow this post to discover the latest features and bugfixes introduced to CodyColor Multiplayer.

The project is fully open source, and help is welcome! If you are interested to a more detailed feed, or if you want to contribute, you can take a look to our repositories on GitHub, for the client and the server components.

Version 3.3.4:

  • Patch for a problem during match end.

Version 3.3.3:

  • Mainly graphical corrections, following various tests.

Version 3.3.2:

  • Patch for battle royale, disconnecting players when the organizer leaves, during match.

Version 3.3.1:

  • Patch for battle royale matchmaking, failing in some strict circumstances.

Version 3.3.0:

  • Say hello to the new CodyColor Wall! This is a version of CodyColor taught for CodeMooc members. You can access to the game using a CodeMOOC account, then use the service to play CodyColor in a large screen, against an AI, with one or more players;
  • Battle Royale mode for CodyColor Wall introduced!;
  • Fixed graphic bugs in login screen;
  • Fixed minor bugs for Battle Royale.

Version 3.1.1:

  • Fixed bug: score not counted in Battle Royale games when a player left the match during Roby animation;
  • Fixed bug: users unable to enter in Battle Royale matches, resulting in a "Code not valid" message;
  • Minor bugfixes and stability improvements

Version 3.1.0:

  • Optimized cache system: now the app only takes 3mb in your offline storage!
  • Hungarian language added to the game
  • Fixed a bug that occurred when a player double-clicked the 'start game' button in various game mode.
  • Minor bugfixes and stability improvements